﻿using UdonSharp;
using UnityEngine;
using VRC.SDKBase;
using VRC.Udon;

[UdonBehaviourSyncMode(BehaviourSyncMode.None)]
public class OSSSyncRTButton : UdonSharpBehaviour {
    public Timekeeper timekeeper;

    void Interact() {
        timekeeper.Reset();
    }
}
